Demo version 0.3.8 Live
Version 0.3.8-0.3.8.3 has been posted with several improvements. Please if you can and are willing to give feedback take a few minutes to complete this survey: https://docs.google.com/forms/d/e/1FAIpQLSep2f7NND-FxZ3wdCLlirsrd4FcxMWU8M2iTfs1...
Changelog v0.3.8.3:
Improvements:
1. Added UI visuals for the type of environment
2. Added a way to know what base traits and skills have been unlocked for a Beast in the Status Screen.
3. Corrected location of some UI elements in the pause menu.
Bugs:
1. Fixed a Bug with sometimes several battles spawning at the same time.
2. Fixed a Bug with stats received in battle not updating correctly which resulted in less stats when winning a battle.
3. Fixed a Bug with collisions and tiles in Earth Trial Area.
Changelog v0.3.8:
General Changes:
- Battles now give stat increases regardless of the evolutionary stage of the Beast (stronger Beasts still give more stats).
- Toggleable field abilities can be used at the same time.
- Spawn tables for monsters have been swapped a bit (expect to see some new frens).
UI:
- Improved Battle UI adding Stamina Percentage and QoL changes.
- Status Screen now shows the Beast's idle sprite instead of the Bestiary portrait.
- Damage and Heal received in the overworld now displays a hovering text with the amount.
Bugs:
- Several unreported bugs fixed.
Files
Get Astra Bestiary
Astra Bestiary
Raise Beasts from Eggs into powerful Champions in this 2D Monster-Raising/Taming RPG.
| Status | In development |
| Author | Bicho Feo |
| Genre | Adventure, Role Playing |
| Tags | 2D, Godot, Monsters, monster-taming, Pixel Art |
More posts
- Astra Bestiary Demo Update 0.3.9.7 and News68 days ago
- Demo version 0.3.7 LiveJun 24, 2025
- Demo version 0.3.5.2 LiveMay 26, 2025
- Astra Bestiary Demo released!May 21, 2025

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